Colour Coding for Cash Games  |
justkyle88
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Registration Date: 07 May 2008
Posts: 7,393
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| Colour Coding for Cash Games |
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Hey ladies and gents,
I thought it would be a good idea to get a thread going for people who want to discuss colour coding for HUDs such as PT3/HEM or PS Elephant based on Cash Games.
So Whether it's HU/6-max or FR please specify.
For example, VPIP 6-max
Red (REG/Good): 0.00 - 15.00
Orange (LAG/OK player): 15.01 - 35.00
Green (Fish/donkey): 35.01 - 100.00
Obviously people will have opposite colours because their brain will process these in different ways but as a basis of tagging a player as a certain player would be good to add.
I'll get the ball rolling and post some stats that "most" people would use.
VPIP
PFR
AFq
AF
3bet PF
F to 3bet PF
Att to Steal
Fold blinds to steal
Fold BB to steal
Fold SB to steal
CBet Flop
Fold to Flop CBet
WTSD
W$SD
Donk Flop
Squeeze
Check Raise Flop
Regards,
Kyle.
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13 Feb 2010 21:34 |
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Waiboy
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Registration Date: 18 Sep 2008
Posts: 4,877
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| RE: Colour Coding for Cash Games |
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| quote: |
Originally posted by justkyle88
For example, VPIP 6-max
Red (REG/Good): 0.00 - 15.00
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I'm no NL player, but I'm almost certain a player with a 0% VPIP can't be considered anything more than solid.
__________________ "...and then I was like "?", and they were like "..." and then it all came down to the cheese making method. Needless to say
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13 Feb 2010 23:58 |
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Alafoe
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Registration Date: 28 Aug 2008
Posts: 202
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Yea we all only can wish to touch that high hill of having 0% VPIP...
__________________ I wish I could gamble forever...
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14 Feb 2010 00:37 |
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justkyle88
Moderator
Registration Date: 07 May 2008
Posts: 7,393
Thread Starter
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| RE: Colour Coding for Cash Games |
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| quote: |
Originally posted by Waiboy
| quote: |
Originally posted by justkyle88
For example, VPIP 6-max
Red (REG/Good): 0.00 - 15.00
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I'm no NL player, but I'm almost certain a player with a 0% VPIP can't be considered anything more than solid.
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haha, I know this. but it more states the fact that we are playing against a TAG and we don't want to play against them. so someone playing 4/3 is tight and we don't want to play against tight people obviously.
So, would you add an area in there somewhere like 0.00-2/3/4 as green/fish?
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14 Feb 2010 03:11 |
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Joronamo
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14 Feb 2010 03:21 |
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justkyle88
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Registration Date: 07 May 2008
Posts: 7,393
Thread Starter
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| quote: |
Originally posted by Joronamo
This colour system looks familiar. |
Yahuh. I decided to make my own HUD based on your colour system so I know how to do it for the future.
Come on skype? wanna help?
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14 Feb 2010 03:36 |
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Waiboy
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Registration Date: 18 Sep 2008
Posts: 4,877
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| RE: Colour Coding for Cash Games |
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| quote: |
Originally posted by justkyle88
| quote: |
Originally posted by Waiboy
| quote: |
Originally posted by justkyle88
For example, VPIP 6-max
Red (REG/Good): 0.00 - 15.00
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I'm no NL player, but I'm almost certain a player with a 0% VPIP can't be considered anything more than solid.
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haha, I know this. but it more states the fact that we are playing against a TAG and we don't want to play against them. so someone playing 4/3 is tight and we don't want to play against tight people obviously.
So, would you add an area in there somewhere like 0.00-2/3/4 as green/fish? |
Being momentarily sans sarcasm, yes, I colour code tighter than optimal stats separately from TAG/reg stats due to the tighter ranges for easier identification.
__________________ "...and then I was like "?", and they were like "..." and then it all came down to the cheese making method. Needless to say
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14 Feb 2010 12:45 |
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opal99
Black
Registration Date: 05 Feb 2008
Posts: 7,208
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14 Feb 2010 13:00 |
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cryoburn
Silver
Registration Date: 17 Nov 2008
Posts: 283
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NL 6-max
HEM HUD with 5 colour coding
(red, orange, yellow, green, pink)
HUD Layout:
VPIP PFR CO LC LRR H
AF 3B Fv3B SQ WTSD WWSF
FCB FvFCB TCB FvTCB FFCBvR
ST SBFvST SB3BvST BBFvST BB3BvST DBF
VPIP
< 11 red
< 17 orange
< 26 yellow
< 31 green
< inf pink
PFR
< 8 red
< 15 orange
< 21 yellow
< 28 green
< inf pink
CO (Call Open Raise)
< 5 red
< 13 orange
< 20 yellow
< 35 green
< inf pink
LC (Limp Call)
< 10 red
< 20 orange
< 35 yellow
< 50 green
< inf pink
LRR (Limp ReRaise)
No colouring for this stat.
Would be helpful if someone could give me some feedback on this.
H (Hands)
No colouring.
AF
< 0.75 red
< 1.60 orange
< 2.50 yellow
< 3.70 green
< inf pink
3B
< 2 red
< 5 orange
< 8 yellow
< 11 green
< inf pink
Fv3B (Fold vs 3B)
< 30 red
< 50 orange
< 70 yellow
< 80 green
< inf pink
SQ
< 3 red
< 4.60 yellow
< 7.80 orange
< 10 green
< inf pink
WTSD
< 15.00 red
< 22.40 orange
< 27.50 yellow
< 32.00 green
< inf pink
WWSF (Won When Saw Flop)
No color coding.
I would appreciate if someone could enlighten me here.
FCB (Flop CBet)
< 35 red
< 62 orange
< 77 yellow
< 85 green
< inf pink
FvFCB (Fold vs Flop CBet)
< 30 red
< 46 orange
< 58 yellow
< 65 green
< inf pink
TCB (Turn CBet)
< 20 red
< 38 orange
< 49 yellow
< 55 green
< inf pink
FvTCB (Fold vs Turn CBet)
< 25 red
< 35 orange
< 45 yellow
< 55 green
< inf pink
FFCBvR (Fold Flop CBet vs Raise)
< 30 red
< 41 orange
< 56 yellow
< 66 green
< inf pink
ST (Steal)
< 15.00 red
< 26.90 orange
< 37.50 yellow
< 42.00 green
< inf pink
SBFvST (Fold SB vs Steal)
< 50 red
< 74 orange
< 85 yellow
< 90 green
< inf pink
SB3BvST (3B SB vs Steal)
< 5 red
< 8 orange
< 10 yellow
< 14 green
< inf pink
BBFvST (Fold BB vs Steal)
< 50 red
< 73 orange
< 81 yellow
< 86 green
< inf pink
BB3BvST (3B BB vs Steal)
< 5 red
< 8 orange
< 11 yellow
< 15 green
< inf pink
DBF (Donk Bet Flop)
Still haven't figured out a good colour code.
If someone has a good idea here feel free to share
I'm also thinking of adding W$SD. Can someone help me with some colour coding for that stat?
I came to most of these values reading a lot of forums, articles, analyzing software, etc. And some I've been adjusting from time to time.
Feel free to criticize and share your thoughts. I hope you can help me adjust some values and I hope my post is useful to someone.
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15 Feb 2010 13:34 |
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tokyoaces
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Registration Date: 01 Apr 2009
Posts: 1,881
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Don't think you it's more effective to color by multiple stats instead of just one?
I think the most useful example of this I've seen is how Kraada colors his stats based on other stats so that you have a good idea of how the opponent plays just by color.
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15 Feb 2010 14:15 |
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Kojika
Coach
Registration Date: 11 Feb 2009
Posts: 3,939
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Can you guys post a screenshot of your tables with the HUD ?
It would be better for us imo
__________________ Kojika plays Omaha
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15 Feb 2010 14:47 |
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tcs35
Bronze
Registration Date: 31 Jan 2009
Posts: 3,650
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| quote: |
Originally posted by cryoburn
I play at partypoker using the table stacking system.
That way I can navigate trough big readable tables and without need the hud to resize. The table looks something like this with the hud (I only opened a table so I hadn't the table stacking on):
EDIT: Sorry about the poor JPG quality, the colours aren't quite right. |
You should remove abbreviations and learn your HUD
__________________ Read my blog
Blog: The life of a degen
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15 Feb 2010 17:05 |
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cryoburn
Silver
Registration Date: 17 Nov 2008
Posts: 283
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| quote: |
Originally posted by TobyCS
| quote: |
Originally posted by cryoburn
I play at partypoker using the table stacking system.
That way I can navigate trough big readable tables and without need the hud to resize. The table looks something like this with the hud (I only opened a table so I hadn't the table stacking on):
EDIT: Sorry about the poor JPG quality, the colours aren't quite right. |
You should remove abbreviations and learn your HUD |
Hmmm..
And why "should" I do that? What's in it for me?
When I was using about only a few stats it was easy to remember. But if i'm playing more than 810 tables of NL SH it becomes hard without abbreviations and with so many stats.
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15 Feb 2010 17:30 |
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tcs35
Bronze
Registration Date: 31 Jan 2009
Posts: 3,650
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| quote: |
Originally posted by cryoburn
| quote: |
Originally posted by TobyCS
| quote: |
Originally posted by cryoburn
I play at partypoker using the table stacking system.
That way I can navigate trough big readable tables and without need the hud to resize. The table looks something like this with the hud (I only opened a table so I hadn't the table stacking on):
EDIT: Sorry about the poor JPG quality, the colours aren't quite right. |
You should remove abbreviations and learn your HUD |
Hmmm..
And why "should" I do that? What's in it for me?
When I was using about only a few stats it was easy to remember. But if i'm playing more than 810 tables of NL SH it becomes hard without abbreviations and with so many stats. |
It would save room on your tables is all it helps but if you think you can't do that don't worry :p
__________________ Read my blog
Blog: The life of a degen
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15 Feb 2010 17:31 |
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cryoburn
Silver
Registration Date: 17 Nov 2008
Posts: 283
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Hmm.. Yea it would probably help if I was playing FR. It wouldn't be possible to play with my SH HUD and with abbrv.
But since the picture I posted is the exact size I play with there isn't that much visual pollution on screen
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15 Feb 2010 17:34 |
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justkyle88
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Registration Date: 07 May 2008
Posts: 7,393
Thread Starter
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Thanks for the great post cryburn
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16 Feb 2010 06:05 |
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cryoburn
Silver
Registration Date: 17 Nov 2008
Posts: 283
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hey justkyle88, thanks.
You could tell what stats you're using, since there aren't abrev showing
And btw does anyone uses the auto rating feature? I never bothered to explore it. Does anyone find it useful?
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16 Feb 2010 19:41 |
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justkyle88
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Registration Date: 07 May 2008
Posts: 7,393
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I use auto-rate. I think its helpful. for example, u can note all TAGs (eagles/money-bags) as regs and steer clear of them and note some fish with bomb/dice/tornado's.
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16 Feb 2010 19:49 |
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