[NL20-NL50] nl50 Rush - 99 oop - donk facing raise

    • Tim64
      Tim64
      Black
      Joined: 02.11.2008 Posts: 7,401
      Grabbed by Holdem Manager
      NL Holdem $0.50(BB) Replayer
      Hero ($53.90)
      BB ($92.15)
      UTG ($70.25)
      UTG+1 ($50)
      CO ($29.30)
      BTN ($55.50)

      Dealt to Hero 9:club: 9:heart:

      fold, UTG+1 raises to $1.50, fold, fold, Hero calls $1.25, BB calls $1

      FLOP ($4.50) 6:spade: 6:diamond: 4:spade:

      Hero bets $3, BB folds, UTG+1 raises to $8.50, Hero calls $5.50

      TURN ($21.50) 6:spade: 6:diamond: 4:spade: 4:club:

      Hero checks, UTG+1 bets $12.50, Hero calls $12.50

      RIVER ($46.50) 6:spade: 6:diamond: 4:spade: 4:club: J:diamond:

      Hero checks, UTG+1 checks

      villain 16/12/4 wts 16, 604hs.
      Whats villains range for raising our donk?

      If we call flop raise, are we committed to calling turn since the board is unchanged? Fold if villain shoves river?
  • 3 replies
    • Kaitz20
      Kaitz20
      Bronze
      Joined: 02.02.2007 Posts: 27,343
      b/f flop
      Players aren´t really going to raise that lead with AK/AQ without flushdraw so very likely he has there overpair that would raise for value or strong draw that also are ahead your 99
      If you think he is raising too often with air or draws you likely have to call him down although best option would be just b/f flop
    • Tim64
      Tim64
      Black
      Joined: 02.11.2008 Posts: 7,401
      Villain had 55 here...

      Is bet fold flop (i.e. donking against pfr) better than check/calling?

      I guess villain bluff raises here because he says to himself "donk bets are weak", so against the right opponent we can play bet/call in order to induce?
    • Kaitz20
      Kaitz20
      Bronze
      Joined: 02.02.2007 Posts: 27,343
      Originally posted by Tim64
      Villain had 55 here...

      Is bet fold flop (i.e. donking against pfr) better than check/calling?

      I guess villain bluff raises here because he says to himself "donk bets are weak", so against the right opponent we can play bet/call in order to induce?
      yeah that is the problem about rush. Players would make sometimes too many moves against you, that you´re starting stacking off too lightly without any reason.
      If player raises your donks, then c/c is definitely unless you really want to play there for stacks. So yeah, if villain likes to make moves b/c and then c/c down is fine, just remember he would very often also do that with overpairs