ICM Trainer - suggestions

    • farbwenz
      farbwenz
      Bronze
      Joined: 01.01.2010 Posts: 359
      2 things just came 2 my mind:
      1st: If there was a preferred seating option, I would have less misclicks and less eye cancer

      2nd: It does not distinguish between marginally bad and horribly bad decisions. I would like to get the feedback "good decision", "bad decision", "okay-ish decision". I know it can be compared to the correct answer, but a simple red "wrong" vs yellow "wrong" would help there:-)

      Ideally the results in the end can be written as "loss vs perfect player"
  • 2 replies
    • Fields1878
      Fields1878
      Bronze
      Joined: 13.10.2010 Posts: 18
      I suppose you can see what an 'okayish' decision is which is a hand that is at the lower extreme of your pushing range and a marginally bad decision is something that just falls out of the range.
    • farbwenz
      farbwenz
      Bronze
      Joined: 01.01.2010 Posts: 359
      That's exactly my problem. I don't want to:D
      I mean, if I make a session of 1000 games, i usually have to review 10% = 100 situations. Most of them are just marginal and I made more or less random decisions on those. I'd rather just concentrate on the worst cases, and there it would help if they were displayed red and all other hands yellow.

      and the seating would help making more decisions/hour:-)