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[NL2-NL10] 57s 4 way

    • mlatasrb
      Joined: 01.04.2012 Posts: 2,722
      PartyGaming - $0.10 NL FAST (6 max) - Holdem - 6 players
      Hand converted by PokerTracker 4

      BTN: 192.5 BB
      Hero (SB): 248.7 BB
      BB: 48.8 BB
      UTG: 64.4 BB
      MP: 48 BB
      CO: 26.2 BB

      Hero posts SB 0.5 BB, BB posts BB 1 BB

      Pre Flop: (pot: 1.5 BB) Hero has 5:club: 7:club:

      UTG raises to 2 BB, MP calls 2 BB, CO calls 2 BB, fold, Hero calls 1.5 BB, BB calls 1 BB

      Flop: (10 BB, 5 players) 4:club: 6:spade: 3:heart:
      Hero checks, BB bets 3 BB, fold, MP raises to 6 BB, fold, Hero calls 6 BB, BB calls 3 BB

      Turn: (28 BB, 3 players) 4:heart:
      Hero checks, BB checks, MP bets 16 BB, Hero calls 16 BB, BB calls 16 BB

      River: (76 BB, 3 players) 3:spade:
      Hero checks, BB checks, MP bets 24 BB and is all-in, Hero calls 24 BB, fold

      Hero shows 5:club: 7:club: (Straight, Seven High) (Pre 20%, Flop 97%, Turn 91%)
      MP mucks 9:diamond: 9:heart: (Two Pair, Nines and Fours) (Pre 80%, Flop 3%, Turn 9%)
      Hero wins 117.8 BB

      Is it too bad to call flop? I wanted to keep more players in game, raise would be too strong in 4way pot.

      Fold turn? I was hoping on river that they both have overcards.
  • 1 reply
    • BogdanPS
      Joined: 12.05.2010 Posts: 27,588
      Hi mlatasrb,

      Preflop: Considering that everyone is on the shorter side I don't like our call as much.

      Postflop: Calling on the flop to let some overcards join the party is fine but why are we just calling the turn?

      We can get a lot of value from overpairs and certain draws and if they have a boat we lose the money often anyway.