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[NL2-NL10] NL10, Freeplay, monster draw?

    • dandycal
      Joined: 10.10.2008 Posts: 1,711
      Known players:

      0,05/0,1 No-Limit Hold'em (10 handed)
      Hand recorder used for this poker hand: PokerStrategy Elephant 0.67 by

      Preflop: Hero is BB with 9:heart: , 7:spade:
      2 folds, UTG2 calls $0,10, 5 folds, SB calls $0,05, Hero checks.

      Flop: ($0,30) 9:club: , 6:club: , 8:spade: (3 players)
      SB bets $0,28, 2 folds.

      Final Pot: $0,58

      OESD + Pair is said to be a monster draw, though here I couldn't really give myself the outs for the 7 (two pair, since if a seven comes out any T completes the straight). So that I'd be left with 8(OESD) + 2 (9)= 10 outs, which I think are not enough to push.

      Still, heads up, should I have pushed?
  • 4 replies
    • burek2000
      Joined: 16.11.2007 Posts: 3,105
      You have TP + OESD and this gives you 2 outs for trips, 3 outs for 2-pair and 8 outs for OESD. That's 13 outs all together and is monsterdraw and you should push.

      You have to discount outs against FD/Tx, but against any FD/Tx you are already ahead, because you have top pair.

      So, only way this wouldn't be a good situation for you it would be against a made straight, but that's very unlikely on such a flop.
    • 2DHades
      Joined: 25.01.2008 Posts: 515
      It`s a push especially versus SB.
    • InsidiouZ
      Joined: 02.12.2008 Posts: 1,426
      Play as a monster draw, ure prolly in the lead and when u dont, uve got enough outs to improve.
    • Gerv
      Joined: 07.05.2008 Posts: 17,678
      Hello dandycall,

      Either shove post-flop or call and evaluate the Turn, both are okay but generally a SB completing is weak and his bet is probing on the Flop thus I like to call to induce a bluff thus getting more value from him on the Turn.

      On the contrary you are just calling with a draw but I don't see Villain calling a shove postflop with a worser hand than yours so that is why I like the call + evaluate.

      Best regards,