[NL2-NL10] Nl10

    • badpinguin
      Joined: 14.01.2009 Posts: 245
      Known players:       

      0.05/0.1 No-Limit Hold'em (8 handed)
      Hand recorder used for this poker hand: Elephant 0.69 by www.pokerstrategy.com.

      Preflop: Hero is CO with A:club: , J:diamond:
      2 folds, MP2 calls $0.10, MP3 folds, Hero raises to $0.40, 3 folds, MP2 calls $0.30.

      Flop: ($0.95) 7:club: , T:heart: , 9:spade: (2 players)
      MP2 bets $0.75, Hero raises to $1.60 (All-In), MP2 calls $0.85.

      Turn: ($4.15) T:diamond:
      River: ($4.15) J:spade: (1 players)

      Final Pot: $4.15

      Don't have a feeling I played this well. I have a hard time putting those limp/callers on a range.
  • 2 replies
    • burek2000
      Joined: 16.11.2007 Posts: 3,105
      Hey badpinguin,

      without stats a random limp/caller on NL10 can really have wide variety of hands, for this reason you have to play as much ABC value poker as you can on micro limits.

      Here I don't think villain will often bluff donk here, but I would expect him to have a pair + straightdraw/TP + GS/2-pair kind of hands more often and against this you don't have enough equity to push with 2 overcards and GS. You would be about breakeven against 1 pair hands with your 10 clean outs, but I think you don't have 10 clean outs on average against his donking range thus I prefer to muck my hand on the flop, because a shove will be breakeven or even -EV.

    • Swire
      Joined: 24.08.2009 Posts: 320
      Mucking is fine on the flop, PF get into the routine of raising $0.40 + $0.10 per limper so there raising range decreases. Your flop outs might already be dominated so it's too risky to push here.