[NL2-NL10] NL10 SH AKs How aggressive should I be?

    • justkyle88
      justkyle88
      Bronze
      Joined: 07.05.2008 Posts: 7,596
      Hand converted with online PokerStrategy.com hand converter:

      Play hand

      $0.05/$0.1 No-Limit Hold'em (6 handed)

      Known players:
      MP3:
      $5.45
      CO:
      $13.65
      BU:
      $2.80
      SB(Hero):
      $10.00
      BB:
      $14.25
      MP2:
      $13.10

      BB: No reads
      I'm thinking I should have just shoved on the turn.

      Preflop: Hero is SB with K, A.
      MP2 folds, MP3 calls $0.10, 2 folds, Hero raises to $0.50, BB calls $0.40, MP3 folds.

      Flop: ($1.1) 9, T, K (2 players)
      Hero bets $0.75, BB raises to $1.50, Hero calls $0.75.

      Turn: ($4.1) 5 (2 players)
      Hero checks, BB bets $3.10, Hero calls $3.10.

      River: ($10.3) 4 (2 players)
      Hero checks, BB bets $9.15(All-In), Hero calls $4.90.

      Final Pot: $24.35.

      Results follow:

      Hero shows a pair of kings(Kc Ac).
      BB shows two pairs, fives and fours(4c 5d).

      BB wins with two pairs, fives and fours(4c 5d).
  • 1 reply
    • MaestroOfZerg
      MaestroOfZerg
      Bronze
      Joined: 17.11.2008 Posts: 5,510
      Hi,


      Well it all depends on the flop raising range you give him. Against an unknown who's minraising and thus bad, we can probably put a ton of crappy pair+draw hands in there, especially KJ/KQ. Not sure i'd put many pure bluffs cause it's usually not a board people want to screw around on, and i certainly wouldn't give him much credit for going neither 2 nor 3 streets with it.

      If he looks tight i prefer to bet/call flop and check the turn to him, mostly to fold if he fires big. Otherwise I'd likely take a funky bet/call flop donk turn line on a blank, to prevent a check back and maybe induce a jam from pair+draw hands that have no idea what they're doing (they minraised the flop after all).

      Bet/call flop check/shove turn is more suited to people you know can barrel the turn again with worse hands for sure, as a way to force those hands to commit. I'd likely only take your line against a maniacal type of player, people you know can mindlessly fire with anything all the way.


      Hope it helps.