[NL2-NL10] TT against 2 opponets

    • mata123
      mata123
      Bronze
      Joined: 07.07.2009 Posts: 202
      Known players:
      Position:
      Stack
      UTG:
      $2,47
      MP1:
      $1,08
      Hero:
      $1,99
      CO:
      $3,56

      0,01/0,02 No-Limit Hold'em (10 handed)
      Hand recorder used for this poker hand: Elephant 0.69 by www.pokerstrategy.com.

      Preflop: Hero is MP2 with T:diamond: , T:spade:
      UTG calls $0,02, 2 folds, MP1 raises to $0,10, Hero calls $0,10, MP3 folds, CO calls $0,10, 4 folds.

      Flop: ($0,35) 3:spade: , 4:heart: , 9:spade: (3 players)
      MP1 bets $0,26, Hero calls $0,26, CO calls $0,26.

      Turn: ($1,13) 5:club: (3 players)
      MP1 checks, Hero checks, CO bets $0,57, MP1 folds, Hero calls $0,57.

      River: ($2,27) Q:spade: (2 players)
      Hero checks, CO checks.

      Final Pot: $2,27
      I'm becoming a calling station,the villains are fish,but i don't like the way i played this hand...should i reraise on the flop or turn?
  • 1 reply
    • MaestroOfZerg
      MaestroOfZerg
      Bronze
      Joined: 17.11.2008 Posts: 5,510
      Hi,


      When MP1 checks the turn to you he rarely has you beat unless he's getting extra tricky, and CO didn't show strength on the flop, he could have 9x/flushdraws/straightdraws/gutshots hands that you beat.

      Which is why you need to lead the turn at that point when it's checked to you. Bet $0.8 and take control of the hand. If MP1 check/shoves it doesn't look good but we can't fold anymore. If CO shoves we're not thrilled but we need to call it off at that point, too many hands he could spazz out with made some kind of draw A3/A4/A5/56/pair+spades and such.


      Hope it helps.