First the theory:
We are HU on the river with a pot size bet left.
Our range OTR is as followed:
10 value combos
10 bluffs combos
Villain’s range OTR is made of 20 bluff catcher combos.
We assume for now that our value combos beat all his bluff catcher combos and that his bluff catcher combos beat our bluff combos.
As per GTO:
1) Villain should call at least with 10 combos otherwise we can shove our entire range and be profitable.
2) We shouldn’t shove more than 5 bluff combos otherwise villain can call with his entire range and be profitable since he needs 33% equity.
In this example, as per GTO, we make a +EV shove for a total of 15 combos (10 value and 5 bluffs) and villain will call with his entire range for a 0 EV call.
Before I go on is all the above correct?
In practice villain will have bluff catchers that beat our bluffs and don’t beat our value hands but also strong hands that beat some of our value hands. How do I define GTO ranges in that case?
Below is a hand I played where I wanted to define GTO ranges OTR for me and villain.
IPoker, $0.50/$1 No Limit Hold'em Cash, 5 Players
Poker Tools Powered By Holdem Manager - The Ultimate Poker Software Suite.
MP: $32.43 (32.4 bb)
CO: $229.77 (229.8 bb)
Hero (BTN): $143.13 (143.1 bb)
SB: $77.42 (77.4 bb)
BB: $102.30 (102.3 bb)
Preflop: Hero is BTN with K
A![]()
MP folds, CO raises to $3, Hero raises to $9, 2 folds, CO calls $6
Flop: ($19.50) 7
2
9
(2 players)
CO checks, Hero bets $12, CO calls $12
Turn: ($43.50) Q
(2 players)
CO checks, Hero bets $28, CO calls $28
River: ($99.50) 6
(2 players)
CO checks, Hero bets $94.13 and is all-in, CO ??
To make it simplier let's assume that I have exactly a pot size shove OTR.
From stats and reads, villain's range on the river is: 99, 77, 22, 7♠8♠, 8♠9♠, 9♠T♠ (12 combos) JJ, TT, 88, 66, 78s, 89s, 9Ts (30 combos) for a total of 42 combos
My range OTR is QQ+, AQ, A♠K♠ (28 combos), AK (15 combos) for a total of 42 combos
All I know is that villain needs to be defending more than 50% of his range i.e 22, 77, 99, 7s8s, 8s9s, JJ, TT, 9Ts and another combo of 89s.
How do I define my range and villain's range from a GTO perspective?