yeah, totally agree with SDK (for once! :f_biggrin:)
- you could justify this with the right reads in place I s'pose, and yeah it worked here, but otherwise it's just FPS/spew really (no offence intended btw), and you get yourself in tricky spots often by taking such non-standard lines without the correct justifications
- there are spots where you can legitimately open some of the bottom 10-15% of range against certain villains, but generally best to just fold, or limp them if you can do better than -0.5bb (folding 'value') that way
- also, when grinding these games, it's especially important to properly consider each and every spot, and not just "auto-pilot"/click-buttons - it's easier said than done, I know, esp. if you trying to put in volume, but it's usually better to just stick to solid fundamentals, rather than trying to be the 'goat' in marginal situations - this sort of stuff only really works well when you have data/solid reads/lots of hds on villain
(try to be more specific with reads if possible - eg: "donks flop quite often" is quite a vague statement really - need stats [like, has donked 50%, 4 out of 8 times or w/e, donks = mostly value/air or w/e] )