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SNG COACH - how to train?

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GloryHunterXI
Joined: 25.03.2011

hello community - i just purchased the icmizer but don’t really get it and it would be nice if someone could answer me couple of short questions regarding which training i should choose:

i play micro and low stakes mtt´s on stars (turbo, deep and normal )- so mostly mass field.
- what is chip ev training and is it relevant for me?
- right now i choose 1500 mtt is this good? - ist there a real difference to 1050 man or even 300 from the training standpoint?
- when i wanna train for ko tourneys - the closest i can train with is „90 man 9max ko“ - correct, or should i just train with normal icm and advance to ko later?
- as i play 9 or 8 handed i choose these spots to train or are i am missing FT spots when we lose players then - because they are 5 or 6 handed.
- should i select FGS or not?
- when i play a program it isn’t showing me how many players are left and which place i am (or are i am missing this)- but isn’t that important for icm (pay jumps etc)?
i basically just want to know with which settings i should train..
i know thats a bunch of questions but i wanna train as hard as i can and don’t wanna do that with the wrong approach because it would probably be a wast of time - i would be really happy if someone would be that generous to answer my questions.
thank you very much!


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ghaleon
Joined: 17.10.2007

Years since I tried icmizer so cant remember anything about it. But some comments:

- Chip EV (or cEV) is for situations where there is basically no ICM effect. So it could be early or mid part of mtt. After bubble at least if its still long way to final table or in HU. So we are aiming to make decisions which will win most chips and all chips lost or won have same value (or very close to same). So yes this is very relevant for any mtt player.

- Not much difference really. Some differences in price structure but those should be close enough

- Well I think it would be easier to focus first for normal ones and bring KO/PSKO games later. But if you want to play those then obviously good to study KO value effect to ranges.

- FGS will simulate future hands and is most relevant to UTG situations where blinds will have meaningful impact to your stack or in some FT situations where some short stack is going to be forced allin in next hands. Usually in HRC I keep FGS1 in use but it will cause some extra calculation.

- Well yeah price pool or game situation does change ICM tax so its relevant information. But have never used that software really so cannot help with settings.


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