and the other guy's example is fine. there are a lot of spots in NLHE where villain bluffing range is mainly busted A high flushdraws and holding the ace of that suite yourself can sometimes reduce the potential bluffs in villain's range by about 50%
Yes, exactly thats the problem, and my question. We are actually by the way just making assumption about villians bluff range (value range is more or less obvious).
E.g. Board is Kh Th 8s 3c 2s
CO opens, Hero calls from BU.
CO bets flop, turn and river, what is hero defending on river? Villian will likely value bet AK+ which is obvious for a good reg,
but we are not very sure what he is going to bluff. He can bluff mostly busted fd, in which case calling a heart makes bluff catcher horribly, but he can mostly bluff GS in which case calling KQ, KJ is bad. So if he really bluffs hands like JQ, AJ, Q9, J9, then 87s is going to be a much better bluff catch than KQ.
So thats exactly the problem and my question. Different assumptions about villians bluff range is going to change hero's calling range a lot. And thats why as a solution to this problem, I asked if it would make sense to ignore blocking bluff range, but only observe which hands block good value combos.