Originally posted by muebarek
What happens in the game of these N perfect players when they play a hand is that some players win some chips and some other stacks lose chips (of course the total number of chips is conserved). But on average neither one will have a change in his stack since TEQ is a martingale.
While the average equity of each player will not change, the average number of chips in each stack may change.
Let us imagine that you have a freezeout for 2 player from tossing an unfair coin which favors player A 60% of the time, wagering 1 chip at a time. The players start with 3 chips each.
A's winning chances as a function of chip count
6: 100%
5: 95.2%
4: 88.0%
3: 77.1%
2: 60.9%
1: 36.5%
0: 0%
For example, 77.1% equals the weighted average of 88.0% and 60.9%, weighting the greater value 60% and the lesser 40%. 3 chips is not the weighted average 60% x 4 + 40% x 2 = 3.2, so player A expects to gain 0.2 chips per toss.
Similarly, the players may expect to gain or lose chips, but on average their tournament equities stay the same. With no skill advantage, but stacks of 5-10-15, imagine that the only possible results of the hand are 0-15-15 and 10-5-15, but these happen with probability 60% and 40%, respectively. Then the shortest stack will lose 1 chip on average, and the equity of 5-10-15 must be the weighted average of his equity in 0-15-15 and 10-5-15.
The ICM predicts finishing probabilities for each position, not just the total equity. One of the properties of the ICM is that each player wins the tournament with probability proportional to his stack. This means the players do not gain or lose chips on average throughout the tournament. In practice, this is not plausible. In many situations, the chip leader can accumulate chips on average.
There is a different model, diffusion, which assumes that the chips are moved fairly until players are eliminated. This sounds similar to what you suggest. This builds in an assumption that players win the tournament with probability proportional to their stacks, and it is not as easy to compute as the ICM. A minor exception is with 3 players, since then the Riemann map to the disk is conformal and preserves the measure on continuous diffusion paths, and you can work with the explicit Riemann map. Chris Ferguson's father wrote about this in an unpublished paper. This does not extend to more players.






