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[Closed] FR 0.1/0.2 KK 4-handed on flop

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AJSK
Joined: 23.05.2009

Hand converted with online PokerStrategy.com hand converter:

Play hand

$0.1/$0.2 Fixed-Limit Hold'em (10 handed)

Preflop: Hero is SB with K:s, K:c.
UTG folds, UTG1 raises, UTG2 calls, 5 folds, Hero 3-Bets, BB calls, UTG1 caps, UTG2 calls, Hero calls, BB calls.

Flop: (16 SB) 6:c, T:s, J:s (4 players)
Hero bets, BB calls, UTG1 raises, UTG2 calls, Hero calls, BB calls.

Turn: (12 BB) J:h (4 players)
Hero checks, BB checks, UTG1 bets, UTG2 calls, Hero calls, BB folds.

River: (15 BB) J:c (3 players)
Hero checks, UTG1 bets, UTG2 folds, Hero calls.

Final Pot: 17 BB.

4 handed on the flop and everyone calls. Turn card could have potentially turned top pair into trips, so slowing down, try to see a cheap showdown.


2 replies
taavi1337
Joined: 29.05.2009

Hmm, I don't know if your donkbet on the flop is good. Standard would be checkraise/cap for value, and I think that's what I would do. As played you have to bet the turn for protection and value, then probably fold to a raise depending on the action (who raises, who calls etc).


firsttsunami
Joined: 23.01.2006

Originally posted by taavi1337
Hmm, I don't know if your donkbet on the flop is good. Standard would be checkraise/cap for value, and I think that's what I would do. As played you have to bet the turn for protection and value, then probably fold to a raise depending on the action (who raises, who calls etc).

yes. UTG1 might have raised even with AK. if you can savely argue that he would not raise AQ or AK, calldown is fine since you are just ahead of QQ but being behind against JJ and AA. you don't suffer a lot value, if at all.