What does two pair beat on this river?
We back into a strong two pair but can we justify calling on this river when straights and flushes are out there?
Back at NL50, we find ourselves in another tricky spot involving AQo as a starting hand (again). Our Hero tries to isolate a limper, nothing unusual about that. The sizing is also good, unlike last time. What can possibly go wrong? Well, lots of things...

The Flop isn't really good for us, and the Villain c-bets against two players. The board is not very dry though, and his bet for 1/2 of the pot looks somewhat weak. Considering the Villain has protected ranges that include draws as well, our Hero decides to see the Turn.
The next card looks very good to us, and our efforts may have paid off. But the Villain's second barrel looks threatening enough, although that depends on our assessment of his range. Our Hero thinks his hand is too big to fail now and keeps calling.
The River card changes nothing, and we can pretty much just get the rest of our chips in the middle. Still, even if we were wrong all the way, maybe we could still save a few bucks by simply giving up? Well, even if we're behind in most cases, we can't deny the pot odds.
As you have seen, this review is made of embarassment and confusion. We left out a few details for you to discover and discuss in the comments. Our poll today is also different from what you've seen before.
So this time we want you to choose the best street for our Hero to lay down his cards and abandon the pot. Could it be he miscalculated Preflop? Was his call on the Flop too optimistic? Yay, nice hit on the Turn! Or not? Can we still save what's left on the River? Time to vote!
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Previous poll's results
Last time we were trying to isolate two limpers using questionable bet-sizing techniques. The hand actually went much better than expected.
Even if we hit the Flop, we should still be cautious. A big bet from the aggressor (BB) will pretty much always mean a better hand. But when he checks we can safely assume he missed, and the Turn card doesn't change much. We should just stack the CO player by pushing or check/pushing the Turn.


