Patch 1.04 Design Preview
General
Logging in now requires a credit card.
Repair cost will be charged directly to your bank account.
Using stash will be paid by a monthly fee.
You pay by the hour.
Gold does not longer drop ingame. But is instead purchased through RMAH.
All items will be erased. And items will have to be found through RMAH or
through act 3/4.
Level 63 items only drop from elite packs with invulneable, fast, vortex molten.
Magic find will now increase the damage you take.
Magic find only increases magic(blue) items drop rate.
Items with increased attack speed can only contain 1% increased attack speed.
If you combined have more than 5% increased attack speed, your movement speed
will be reduced by 70%. This change we felt necessary to make the
game feel slower. And more fun for the players.
Crit chance and crit damage have been removed. We felt that people
were aiming for damage instead of Vitality, armor and all resistance.
Enrage timer on bosses, champions and elites have been reduced to 45 seconds.
Belial however will have a 30 second enrager timer, starting from phase 1.
Classes
Monks can no longer wear a mainhand.
Barbarians can no longer use shield, but instead quivers.
Using a quiver however will reduce armor by 45%.
Barbarians can no longer dual wield. We felt that barbarians was
gaining rage too quickly.
Demon hunter dicipline reduced to 4.
dicipline can only be refilled by dying.
Smokescreen cost increased to 20.
We feel it's important to change things which are working and continuously doing the opposite of Diablo 2. Remember that our fanbase purchased the game and not paying a monthly fee, which inspire us to do whatever we want to.
We're also happy to announce that the Blizzard staff have managed Nighmare Act 3.