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Game Plan (1): Introduction
A game plan is a guideline for your play in specific situations against different opponents. You will plan your decisions for your whole range and not just for a single hand considered in a vacuum.
Poker is a complex game and there are endless numbers of different game situations. Creating a game plan for each and every spot in advance is not practical.
On the other hand a rigid starting hands chart is too unspecific and inflexible to be successful at higher stakes.
The best compromise between these two approaches is to create game plans which focus on recurring situations in the game. This middle ground offers a feasible and, concurrently, more successful way of planning your strategy. The main criteria that you will base your decisions on are: your position, your opponent's position and the pre-flop action.
Typical situations that you should have a game plan for include:
- Playing MP3 against a 3-bet from the SB.
- 3-betting from the BTN against an open raise from the UTG.
- Calling an UTG open raise from the BB.
Your goal is to be ready for as many standard situations as possible. Having a game plan at your disposal for frequent spots allows you to develop very precise pre-flop ranges and a good sense of how to play your hands after the flop. It will be your path to more convenient and, most importantly, profitable decision-making.
In this lesson, you will learn the overall approach when developing a game plan for a concrete situation. You will see how to make reasonable assumptions about your opponents' ranges, how to build your own ranges and how to make adjustments for different opponents.
|A game plan is always created for your entire range and not for a single hand!
The development of your game plan takes place in four steps:
1. Analysing a typical opponent
2. Creating your own ranges and establishing your basic game plan
3. Adjusting your basic game plan to different opponent types
4. Identifying weaknesses in your game plan
In the following, we will go through all of these phases in a concrete example.
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